Writer, Church leader, Eccentric Nut, Marketer

I'm Church Leader, Writer, Speaker, Marketer, Kindness Project Founder, Broadcaster and Superhero. But most important I'm a Husband, Father and a worshiper of Jesus.

3 March 2009

What Daniel Faraday has been teaching me

It's not a secret that I'm LOST junkie. If you had told me what LOST was going to be about five years down the road, I likely wouldn't have watched it. But I thought it was about a plane crash! So I watched episode 1. And 2, 3, 4, 25, 30, 123... it's won't miss TV for us.

This season, LOST is focusing heavily on time-travel and the concept of alternate and parallel realities. It's very shrouded in mystery (obviously) but one of the newer characters who explains bits and pieces about it is a scientist named Daniel Faraday. Now... this is a mythical situation but I've found many things about it very fascinating and somewhat applicable in our spiritual lives. Especially the idea of a "Constant"

"something invariable or unchanging...
...continuing without pause or letup"

When the characters on LOST experience flashes through time... going from one physical or spiritual place to another, some survive and are able to function... and some die. The difference is, the ones who make it, have a "Constant". Faraday explains:

"Every equation needs stability, something that is known... it's called a constant. You need to find something that you really really care about"

I think about the macro parts of life. A lot actually. We let our bodies and brains wander to all sorts of far off places in this world. And it's good to explore and discover! In a spirit context, we wander too. Praying and interceding to a God we can't see against demons we can't see. Whether on purpose or by accident... we're somewhat restless sojourners on the way somewhere ELSE. But to make this all work... we need a constant.

It's why we have issues with idols. Because we're looking for something that won't change and we can come home to. Tangible things become idols (anything we set up as priority before God) because they are easier to come by. It's that something to reach for that helps you feel grounded at the end of the day. TV... a glass of wine... sex... money... an evening of Facebooking... None of them wrong. The question is... what do you reach for FIRST? What does your mind say, "everything will be better once I ______" about?

When you choose to reach for easily found tangibles or surface, base, emotional candy... if your island begins to shake and flash and you find yourself in another place and time... your constant is gone. In LOST world... your nose bleeds and you're dead. In the real world, you just find yourself Lost.

"The God who made the world and everything in it, this Master of sky and land, doesn't live in custom-made shrines or need the human race to run errands for him, as if he couldn't take care of himself. He makes the creatures; the creatures don't make him. Starting from scratch, he made the entire human race and made the earth hospitable, with plenty of time and space for living so we could seek after God, and not just grope around in the dark but actually find him. He doesn't play hide-and-seek with us. He's not remote; he's near. We live and move in him, can't get away from him! One of your poets said it well: 'We're the God-created.' Well, if we are the God-created, it doesn't make a lot of sense to think we could hire a sculptor to chisel a god out of stone for us, does it?"
Acts 17: 24-29

As a constant, the God of Abraham, Issac and Jacob is a little trickier gig than something tangible that feeds our immediate feelings. But surprisingly... not much trickier. The only thing you have to do is intentionally look for Him. Ask Him for His audience. WANT to know Him and work at it. He's a constant that can navigate you through jungles, spiritual realms, a sub-prime mortgage crisis and the meaning of life.

And we need one of those things. A constant. And if you're gonna have one anyway... it might just as well be one that can actually give you what you're looking for.

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